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Level 6 - Trailers
Real-Time Rendering. Lake district modern apartment, Interactive Experience. 01
Games Design Theories, Storytelling & Narrative. Blood In The Woods, Game Trailer. 02
Reality and Immersion. Periodic VR,
Learning Experience Playthrough. 03
Dissertation Angel Hill Bury St Edmunds.
VR Tour Experience Playthrough. 04
Level 5 - Trailers
3D Animation. Arcade,
Character Animation Scene Play Through. 01
High Level Programming.
C++, Art Gallery Tour Playthrough. 02
Multiuser Experience. The Tomb of X,
Multiplayer Split screen Game Trailer. 03
Surface And Lighting. London Street,
PBR texture Render scene. 04
World Design And Playability.
The Insane Asylum Game Playthrough. 05
Level 4 - Trailers
Projects Testing And Performance.
Redwood Mansion, Escape Game Trailer. 01
Creation Engines And Scripting.
Volcano Puzzle Game, Playthrough. 03
3D Concept And Modelling.
Neighbourhood Diorama, Flythrough. 02
Immersive Experiences. SGB Launch Legends.
VR Drag Racing Experience Playthrough 04
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